SUKUL: An AI-Powered Design Mentor for the Material World

Leveraging Generative AI and Google AI Studio to turn local resources into engineering tools.

My Role

Lead Product Designer & Researcher (Thesis Project)

Team

2 Designers (Collaboration with Upasana)

Company

UC Berkeley Master of Design (Thesis)

Tools

Figma, Google AI Studio (LLM Prototyping), User Testing, Physical Prototyping

Introduction

The "Fabrication Divide": Why Creativity Shouldn't Depend on Location

Modern design education often presupposes access to high-end labs (3D printers, laser cutters). This creates a barrier for self-learners in low-resource contexts (e.g., rural Nepal) where creativity abounds, but industrial machinery is scarce. This project challenges that exclusion.

Stakeholder and Problem Statement

Creativity without Guidance leads to Abandonment

Our initial hypothesis was that users lacked materials. However, through 18 in-depth interviews with makers in Nepal and Taiwan, we discovered the real problem was a lack of structured guidance. Online tutorials are rigid; if a tutorial requires a specific screw or plastic type that the user doesn't have, the learning process breaks. Self-learners didn't need a "starter kit"; they needed a way to translate their local, available resources (like bamboo or straw) into viable engineering solutions.

My Role and Responsibility

Owning the Product Vision: From Qualitative Research to AI Implementation

I led the end-to-end product journey, moving from deep qualitative research to high-fidelity prototyping. My core contribution was identifying the critical pivot from a hardware solution to a software ecosystem. I also led the technical implementation, utilizing Google AI Studio to engineer a functional LLM prototype that could generate context-aware building instructions, allowing us to test the core value proposition with real users.

Generative Iterations: From Prompt to UI

Process

Why We Ditched the "Physical Kit" for an "AI Ecosystem"

We utilized a Generative Design Research framework.

Discovery

We interviewed diverse stakeholders, from FabLab leaders in Nepal to design educators at Berkeley.

Synthesis & Pivot

Affinity mapping revealed that shipping physical "material kits" would suffer the same logistical failures as existing tools. The barrier wasn't the material itself, but the knowledge of how to use it.

Reframing

We pivoted to a "Resource-First" approach. Instead of asking "What do you want to make?", the system asks "What do you have?" and adapts the instructions accordingly.

Design Goals & Solution

Build with AI: A Context-Aware Digital Mentor

SUKUL is a mobile-first platform (Pocket Workshop) that bridges the knowledge gap.

Structured Learning

I designed a feature where users input a text prompt or sketch. Using a prototyped LLM backend, the app analyzes the request against the user's available materials (e.g., "I have rice straw and tape") to generate tailored, step-by-step fabrication guides.

Local Knowledge and Respect for Context

Learners should be able to begin with what is already around them—materials that hold cultural memory, familiarity, and identity.

Connection and Mentorship

Even if someone is learning alone, they should feel supported—by instructions, by a community, by a system that responds to them.

Testing and Iteration

Validating Cognitive Load Reduction with Functional AI Prototypes

To move beyond static screens, I built a functional prototype using Google AI Studio. We conducted usability testing where novice designers were tasked with building a structure using only household items.

The context-aware AI significantly reduced the "paralysis of starting." Users reported high confidence because the instructions adapted to their reality, rather than forcing them to conform to a rigid tutorial. The "Sacrificial Prototype" method proved that AI could successfully act as a surrogate mentor.

Results and Impact

Proving that Innovation isn't Contingent on High-Tech Labs

SUKUL demonstrated that we can democratize design not by shipping machines, but by delivering knowledge. The system successfully empowered self-learners to translate abstract ideas into physical reality without industrial tools. By validating local resources as engineering materials, we expanded the definition of "prototyping" to be more inclusive, sustainable, and accessible.

Conclusion

Preserving Ancient Knowledge for a Modern Tech Context

Feedback from industry experts highlighted SUKUL's potential beyond education. By creating a database of material properties, the platform serves as a digital vessel for preserving ancient craft knowledge (like traditional weaving) that is at risk of being lost.

Next Steps

Global vs. Local

Tailoring the narrative for different stakeholders, positioning it as an "Access Tool" for the UN/NGOs, and a "Differentiation Engine" for tech hubs seeking unique sustainable design languages.

Scalability

Expanding the AI's training data to include a broader library of indigenous fabrication methods, creating a "smart gateway" between traditional wisdom and modern product design.

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